WORKS

Low-Poly Light House

3D Learning w/ Blender

This render came from a course I was able to purchase from GameDev with the help of Humble Bundle. After getting their students familiar with the fundementals of Blender, the course walks students through the process of changing materials, lighting, and various other visual effects.

Return: NuLL

GameMaker 2 Project

A couple years after getting my degree in IT, I decided to make an attempt at creating something tangible. Ideally, something that I could use to evaluate myself on creating mechanics that are fun and engaging. Project Null is the result of that, having a turn-based system inspired by the gameplay loop of Dark Souls 1.

Sprite Work

Side Project

Perhaps I was ahead of myself at the time, but after finding some ground with Null, I had the idea of making a character creator. My method was to use a style that was both simple and familiar as a way to learn more fluently, and that style ending up being Pokémon sprites from their Gen 3 & 4 games.

Writing Portfolio

I am curently working on multiple stories at the moment in my free time. With Google Doc however, I am able to convey said stories along with their corresponding themes in a way that doesn't reveal too much.

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